Job Description
Experience:
✅ 4-6 years of hands-on experience in this sector.
Tools Proficiencies:
✅ Unity3D, Xcode, C#, Websockets, MYSQL, Firebase
Must-Have:
✅ Design, build, and maintain efficient, reusable, and reliable code as well as refactoring & performance, optimization & make technical documentation based on the software design
✅ Knowledge in both client & Back-EndSide (Handling REST API), JSON Data & Unity Remote config
✅ Experience Developing Tools for automation & other purposes as per requirement
✅ Working experience with Project Management Tool (Trello, Jira) & Version Control System(Git/SVN) (We use both trello & jira depending on the project plan & methodology)
✅ Strong Knowledge on Algorithm and Data Structure.
✅ Working experience on Unity3D game development workflow & pipeline.
Nice to Have:
☑️ Experience in working with different VR devices like (HTC Vive, Oculus Rift, Go/Quest)
☑️ Experience in different software development methodologies (Agile/Scrum/Kanban)
☑️ Resource Allocation, Task Breakdown, establish effective strategy based on the development pipeline
☑️ Experience working in other game engines or platforms like Unreal Engine, Cocos Creator, playcanvas.
☑️ Experience Working in Firebase Analytics & other Analytics libraries.
☑️ Native Android/iOS (Rarely Needed but you can also write plugins for that support)
Educational Requirement:
➡️ It can be considered according to work experience
➡️ Training/Trade Course: Unity3D, Unreal Engine
Working Time:
➡️ Weekend: Saturday & Sunday
➡️ Working Hour: 10:00 AM – 07:00 PM (GMT +06)
Other Benefits/Bonus
✅ Project Bonus(AR/VR)